So would you guys like enemies to be on the radar or minimap? I understand that if enemies are hidden, then there is the potential for hackers and what not.
Here's my stance.
Enemies should not be on map, except maybe PvE for aggro control and what not.
First off, this is why it didn't work in the original Guildwars. The developers believed it was too risky to do it, because there are some who would try to hack into the game and reveal the enemies, unbalancing the battles.
A few things have changed though, first off, the dev team is larger, much larger. This means more manpower to fight hackers and patch the game. Another large change is the level. Getting banned from the original game at level 20 is not nearly as severe as getting banned at level 130..200... or whatever. I think since people will invest more time in developing their character, a lot less people will even try to hack it.
Other games such as counter-strike and such have a anti-hack. Sure, people can wall hack (similar to radar hack) but it is rare, because they will get banned almost immediately. (Please don't comment by saying you have had hacks on that game for years with no problem... no one cares :D)
I personally would like to be invisible on the battlefield radar. Much more tactics would be involved. Crouching may be used? Some classes are just meant to be played from unknown locations... that's really all I want.
So what do you guys think? Good? No Good?
Please comment on what you want and why.