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  1. #11
    Quote Originally Posted by Erasculio View Post
    4) How long does an Asura live? We got some hints on GW:EN that an Asura could live for centuries...
    Ahh one more question
    • Is Vekk still alive?

  2. #12
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    while there are guns in GW2, will we still have the choice of keeping the primitive weapons like bows?

  3. #13
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    Quote Originally Posted by raspberry jam View Post
    My questions
    • Will I be able to play a rapier mesmer?
    *De-lurks*

    This, so hard.

    *Re-lurks*

  4. #14
    Will Razah be making a reappearance, and will the Mists have become more understood or are they still the mysterious ether between worlds and time that aren't really that well comprehended?

  5. #15
    I just want to reiterate rasp's questions, they're all the one's I would ask...
    Quote Originally Posted by raspberry jam View Post
    My questions
    • How important will racial abilities be?
    • Will there be a strong storyline like in the GW1 campaigns?
    • Will there be high-level (following the PvP rules) PUG PvP (like Heroes' Ascent)?
    • Will I be able to play a rapier mesmer?
    Quote Originally Posted by raspberry jam View Post
    Ahh one more question
    • Is Vekk still alive?
    Especially the question about PUG PvP, Racial Abilities, and Vekk.

  6. #16
    GWOnline.Net Member Camkam's Avatar
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    What is the name of the Deep sea dragon and where does he/she reside in Tyria?

  7. #17
    Are there still going to be instanced worlds, or is there going to be a WoW type world where everyone can interact with each other outside of towns?

    Is there gonna be a unlimited level cap, or just to 100 as I've heard?

    I might have some more questions, but I don't wanna spoil anything for me or anyone who is as excited as I am about GW2.

    Can't wait !.! >.< !.!
    Last edited by Marvus; 16-11-2009 at 07:55.

  8. #18
    GWOnline.Net Member drox's Avatar
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    *will guildhalls have more/better use for players. perhaps with special npc stores or guild quests?

    *are guildhalls going to be instanced or placed around different towns on the persistend map?

    *are there going to be sieges or other forms of pvp to control towns and outposts?

    *can guilds form alliances?

    *when i open my map screen will it be opend up from the start or all faded untill i visit places like it is in GW1?

    *what are the idea's about teleportation/mounts?

    *is crafting done by npc's or players?

  9. #19
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    We had ninja's in GW1 (assassins), will they be in GW2?
    Also, there were flying ships in the trailer, will we be able to make a pirate? To my knowledge, there hasn't been a mmo that features battles between ninja's and pirates. This could be a golden opportunity.

  10. #20
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    - Will there be proper third party support for things like tournaments and other events?

    - What do you reckon you've learned from GW1 in terms of management of an online community? And about how to structure a game in general? (Think expansions, major concept decisions etc.)

    - Do you intend to make PvP a strong enough game on it's own for it to be viewed as a competitive game(Esport)?

    All my brain was able to really come up with at this point in time that didn't seem far fetched or unrealistic to get an answer on.

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