We've heard about the dynamic events system, which sounds like a great idea and which probably will be very exciting, keeping the game fresh and alive for a long time to come. And we've heard about that there will be instances in the persistent world: dungeons to explore, smaller sections like Thackeray's office where the personal story will unfold, and the home-town instance, which will evolve as your character goes about his adventures.
But... what about the rest?
What "rest"? Well, let me explain what I mean. In a classic MMO - and in GW too for that matter - you always know what to do next. There's the guy with an exclamation mark over his head, and you go and talk to him, and he'll tell you what to do. Or there's the mission outpost, which is more or less the same thing. Or there's the dungeon - well, you get the idea. You might have a choice of what to do, but once you pick, you must do as you're told (more or less).
Except, of course, for farming. You can always just go kill some monsters and take their money.
The dynamic event system is said to replace quests. Things are no longer waiting for you to ask them what to do, things will now happen on their own and you can respond to them, or not.
So far, most of us have been assuming that we can go about our business, and then an event occurs, and we get to respond to the event. Maybe save a village from bandits, maybe help people get out of a burning house, maybe catch an ox that escaped from its farmer... Whatever.
But what other business would that be?
There will be no quests. And the dungeons and storyline missions will be instanced (and you wouldn't want them to be interrupted anyway). In other words, will our normal, everyday business of the day be totally undirected by the game? Are we supposed to hang around in towns, waiting for an event to happen close enough for us to notice it? Will there be so much storyline-related content that we'll be occupied anyway? Will we be supposed to farm while we wait? Will the events be so huge (on the scale of Canthan new year or so) that they'll gather every player who can even reach the event anyway? Or will standing around in towns to chat see an unprecedented upswing in popularity in GW2?
I guess what I'm trying to say is, what is there to do, when there is nothing to do, except wait for something to do?