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I thought the AI targeted the party member with the lowest armor? Since this hero has 130, he should not be as prone to being targeted. I dunno. I use Rits, Mesmers and Necromancers for heroes.
“Vision without action is a daydream. Action without vision is a nightmare.”
I think it's a combination of amount of health, armor, and if you're healing or not. NPCs and enemy AI seems to default attack the healer if you don't call anything.
My dunk has a superior healing headpiece, so he has the lowest health in the party. Also if his armor ever drops, he sometimes doesn't cast it again until he is attacked, so it's a nice diversion. He draws the enemies in and when they get there he is a fortress.
I used to use a monk/derv hero before the skill changes, with a UA build + conviction (when it gave +24 armor and 50% block while enchanted), which made the monk so much more durable when getting pressured... I miss that old conviction...
Reviving the thread (kinda) but it seems to me that the image doesn't show up at all. Could you pwetty-pwease re-post it, Fluff?![]()
Occasionally imgur.com runs a little slow, probably since it's the default image host of reddit. It should be up for the rest of our lives though, it's working for me now. Just a goofball build I made a while back.
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