Things are shaping up towards the last beta weekend and the release in late August. I have created a new [News] thread for that occasion.
Also, a new "Skills of Interest" thread was released today, after I had to skip last week's one because of RL responsibilities. I have added a new Staff combo table to the Skills & Combos thread, because I had missed the Blast Finisher ability of Eruption.
Don't forget to contribute to the pre-release polls of "your Ele's race", "favourite attunement" & "weapon of choice" as I intent to close those once we go live with GW2 in August. This way we can document any changes in sentiment. I will probably set up new polls about those topics in early September, once everybody had time to get extended in-game time.
PC Gaming News
Results 81 to 90 of 199
Thread: GW2 Elementalist - all the news!
15-07-2012, 10:19 #81
25-07-2012, 15:59 #82
I have added all the changes (Listed here)from the 3rd BWE to the [Basics] threads.
PS: The new movement effect "Sink" for the "Undercurrent" Trident has been implemented into the text, but not into the first graphic in the Movement [Basics] thread. I will wait with changes to the graphics until we get a finalized version of GW2 at launch in August.
I try to fix the icon changes on the gW2wiki, which make some icons I use disappear due to the direct link I use.
I also hope that a new Skill of Interest is ready on Sunday, after having to take a short break from the weekly schedule.
29-07-2012, 15:27 #83
I have decided not to do a Skills of Interest feature this week (sorry), but instead went for a new [Guide:] thread about underwater combat and the disabled skills on your slot skill bar, when you are going beneath the waves.
You can find the thread here.
Skills of Interest will be back next week Sunday on its regular schedule.
02-08-2012, 15:27 #84Finally, we continue to balance both our creatures and our professions.
I won't have the time to take part in the stress test today, so if you happen to find a change to the Elementalist's skills or traits, please leave a note for me here.
06-08-2012, 11:43 #85
I am currently working on some small changes on various threads here on the forum (e.g. the inclusion of "no-underwater-use" in the traits lists). The new Skill of Interest has also been up since yesterday: Armor of Earth (so next week, I will pick a weapon skill again).
I am looking forward to the 25th(28th) when we all can share our experiences 24/7 and are not limited to a few hours of BWEs. Hopefully we can feature some more Elementalist only guilds and speciality sites like Redean's elementalattunement.com. I really hope we can also be a hub for more PvP oriented players and see their input, e.g. on the Skills of Interest discussions.
08-08-2012, 13:19 #86
The [Guide] thread "Power vs. Conditions & Criticals" is slowly filling with information.
I am done with the Conditions part and will add info to the Power & Critical part soon. I might add an extra part on armor and damage mitigation, but that will depend on the completed text.
10-08-2012, 16:09 #87
Taking a look at our latest thread, I think we should utilize the site's GWOnline.TV more, as it is way better to organize videos:
- All Elementalist videos (auto sort feature is set to date)
- Sorted by date
- Sorted by rating
- Sorted by comments
- Sorted by views
I have started renaming the titles of the first 20 videos, so you can search for specific ones.
Tags include "alpha stage" - "beta" - "overview" - "PvE" - "Skills" - "Traits" - "Character Creation" and any specific skill name, weapon name or PvE area, like "Plains of Ashford".
The search does also go through the video descriptions, that are auto-copied from the YT description, so expect some false-positive results as well.
I will make an announcement as soon as I have renamed all titles.
You can make the video section a lot better, if you post comments (I do post one comment to each overhauled video, so that it includes e.g. a tag for "outdated" or "slide show/in-game video" or "voice over comment").
Adding a rating to the videos will also help to find good videos in the long run with the search options.
PS: I am done with all 48 videos I have gathered so far. Now every single one is rated (so one star actually means "Terrible" and five stars means "Excellent". Of course, as long as my rating is the only one, the list is very subjective when you sort by ratings. I deducted points for no voice-over commentary, outdated info (so some of the older ones got worse ratings than they would have got a few months ago) and annoying music in the background.
So far we have a good variety of profession overviews, sPvP and Human & Charr tutorial missions. There is no WvW video there yet.
The SageLikeOne videos can feature Elementalist action too, but they can only be added to one category.
16-08-2012, 10:51 #88
I have made changes to the [Basics] threads to incorporate all the changes made during the stress tests.
The list of changes can be found here: http://guildwars.incgamers.com/forum...=1#post5795532
More changes I have not found before that need to be translated into the [Basics]:
The chill from Bow of frost was reduced too. Only got 5 sec instead of like 20
Cleansing Water, now a Grandmaster trait (probably to do with GoEH and Inscription)
Stop Drop and Roll now a Master Trait
Lingering Elements and Arcane Fury Swapped
Glyph of Renewal Fire lasts for 45 sec now.
Arcane Blast and Wave with 20 and 30 sec CDs (and slight damage reduction maybe?)
Meteor Shower damage decreased
Burning Precision is now 30% up from 20%
Bow of Frost
- Frost Volley Vulnerability(10s): -30 Defense. 1% Incoming Damage.
- Churning Earth Bleeding(8s) 5 Stacks : 2.5 Damage. 8 Stacks : 2.5 Damage.
- Drake's Breath Damage: 44.27036. Damage: 1106.759.
- Frost Aura Chilled(1s Chilled(2s): -66% Movement Speed,-66% Skill Recharge Rate.
- Lightning Touch Shock your foe and inflict vulnerability. weakness. 6 10 sec Cooldown. Vulnerability(6s) 3 Stacks : -30 Defense. Weakness(5s): -50% Endurance Regeneration,+50% Fumble.
- Lightning Whip Damage: 332.0277. Damage: 387.3656.
- Ring of Fire Damage: 289.5291. Damage: 694.87.
- Vapor Blade Vulnerability(6s): -30 Defense. 1% Incoming Damage.
- Tornado Radius: 240 feet.
- Fiery Eruption Radius: 150 feet.
- Fiery Whirl Radius: 130 feet.
- Glyph of Elemental Harmony 20 25 sec Cooldown.
- Signet of Restoration 40 25 sec Cooldown. Healing: 120. Healing: 75. Healing per Cast: 6. 10.
- Hurl Physical Projectile Finish Type.Damage: 332.0277. 166.0138.
- Shatterstone Vulnerability(15s) 4 Stacks : -30 Defense. 1% Incoming Damage.
- Eruption Radius: 300 feet.
- Ice Spike Vulnerability(10s) 3 Stacks : -30 Defense. 1% Incoming Damage.
- Lava Font Aoe 150(1s) 150 Stacks : Circle 150. Radius: 180 feet.
- Meteor Shower Damage: 830.0692. Damage: 719.3932.
- Static Field Stun: 3 seconds. Stun: 2 seconds.
- Arcane Blast 15 20 sec Cooldown. Physical Projectile Finish Type.Damage: 883.0318. 824.163.
- Arcane Wave 20 30 sec Cooldown. Blast Finish Type.Damage: 1529.417. 1427.456.
- Discharge Lightning Vulnerability(10s): -30 Defense. 1% Incoming Damage.
- Water Fist Damage: 182.6152. Damage: 332.0277.
PS: I think I got everything covered. Let me know if I still have missed something (remember that I don't keep up with damage numbers)
18-08-2012, 16:34 #89
I have started the new Skills of Interest thread (Lightning Touch) one day early, because it fits better into my RL schedule.
There won't be a Skills of Interest next week (and perhaps the following week too) as I will be adjusting/closing/opening threads during the opening days of GW2. I expect quite some overhauling to be done in the first week.
PS: Our Fantastic Fansite Friend Redean excuses himself for not posting at his web presence more (http://elementalattunement.com/lack-activity/), but I can assure you he is currently working on some Fansite things for the common project.
21-08-2012, 13:34 #90
Latest from Reddit:
Weapon unlock speed now scales based on level
Skill effects should no longer drop on subsequent executions
I am still away from home, so no testing/playing for me today. I need to rely on your input for other changes & bugs.