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  1. #111
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    I can see some storyline elements for certain race/class combos. Maybe not specific combos, but like a different quest for charr casters vs physicals, a different quest for asura intellectuals vs brute force, etc.
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  2. #112
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    Oh, I'm excited to see my Sylvari Engineer, Asura warrior and Charr thief. If Mesmer is an option, I may go with Norn thief and Charr mesmer.

    I like the idea of playing characters in this lore-world that would have the quirk factor.

  3. #113
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    Norn Warrior
    Asura Guardian
    Charr Engineer
    Human Thief/Ranger
    Sylvari Necromancer/Ele

    Mystery Profession: Norn or Charr I think

  4. #114
    GWOnline.Net Member Xilisys's Avatar
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    Just did some intense wiki-looking-at, and now I'm more torn than ever. I really want to roll a ranger first, but looking at the skills, they really don't have anything that appeals to me other than longbow/shortbow skills. I've also looked at Ele, Guardian, Thief, and Necro skills, and based off of those, I think my order has changed (at least until we get news about changes to Rangers).

    1. Norn/Sylvari Guardian (Reason: I love the amount of locational support they offer with wards, etc.)

    2. Sylvari Elementalist (Reason: I never realized just how versatile Elementalists are, 5 skills for staff per element = 20 different skills; great support; I like Water Element the best)

    3. Sylvari/Norn/Human Thief (Reason: Stealth mechanic; possibly a WvWvW only character? I like the idea of living in WvWvW, lol)

    4. Sylvari Necro (Reason: Minions, wells/marks)

    5. Sylvari/Norn Ranger (Reason: Lack of good skills is why this is 5th)

    6. Non-Asura Engineer

    7. Norn Warrior

    I realized that Norn spirit animal transfigurations aren't as awesome as I thought (for some reason I was thinking Druid from WoW, it's more like different colored werewolves).

    It's really cool that ANet has made the classes so awesome that I can't decide between my top 4-5 which to play first. It constantly changes...driving me insane..


    Old List:
    Quote Originally Posted by Xilisys View Post
    1. Sylvari/Norn Ranger (leaning towards Sylvari right now...)
    2. Sylvari Necro
    3. Norn Guardian
    4. Sylvari Elementalist
    5. Asura Engineer
    6. Human Thief
    7. Norn Warrior
    Last edited by Xilisys; 31-08-2011 at 13:57.

  5. #115
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    Quote Originally Posted by Xilisys View Post
    I never realized just how versatile Elementalists are.
    The Ele really acquired this versatility with the latest demo at Gamescon & PAX. The earlier versions hat much more direct damage skills without any boons & conditions. Now the Ele is in line with the other professions (which means pretty much every skill except the slot 1 skill offers some sort of additional effect to the base damage).
    Take a look at the Ele Preview thread within the Ele Forum. I made an overview of the status quo of skills.
    Gorani's Guild Wars legacy & the Kurzick Poet NPC in GW1
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  6. #116
    GWOnline.Net Member Xilisys's Avatar
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    Ok, so I made up my mind, and I've come up with my profession order (subject to change based on Ranger changes):

    1. Sylvari Elementalist + Human Thief for WvWvW (Simultaneous)
    2. Sylvari Guardian
    3. Asura Necro
    4. Norn Ranger
    5. Charr Engineer


    I think.

    Crafting Professions:

    Elementalist - Artificer/Tailor
    Guardian - Weaponsmith/Armorsmith
    Necro - Jewelcrafter/Cook
    Ranger - Huntsman/Leatherworker
    Last edited by Xilisys; 02-09-2011 at 14:50.

  7. #117
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    Updated.

    For the future, if you post changes, please post it as: "removed X, added Y", or post the old list alongside. It's extra work if I have to look it up.

    Thanks.

    Quote Originally Posted by Gorani View Post
    Revisiting my old post
    Unfortunately, I do not know what your old post contained... you edited it.

    Quote Originally Posted by Xilisys View Post
    (changes his mind every page)
    Updated.
    Updated.
    Updated.
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  8. #118
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    Quote Originally Posted by Alaris View Post
    Unfortunately, I do not know what your old post contained... you edited it.
    Sylvari Ele
    Norn Guardian
    Charr Ranger
    Asuran Thief

    I fixed the Sylvari race. I wasn't sure if to take Human or Sylvari in the first post.
    (Although it is most likely only the Ele will be played and the others created to be on the safe side for Bdays or mules)
    Gorani's Guild Wars legacy & the Kurzick Poet NPC in GW1
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  9. #119
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    Quote Originally Posted by BrettM View Post
    Spoiler
    Slight change in the lineup shown above:

    Human -- Elementalist
    Human -- Ranger
    Sylvari -- Guardian
    Asura -- Engineer

    Three humans really was too much, and I've decided that one of my GW1 characters can come back as a sylvari instead, though the name may require some spelling modifications to make it more racially appropriate. Also, even as an altaholic, four characters may be as much as I can handle for a while without seriously neglecting any of them, and it's enough to handle all the crafting professions. Eventually they'll all be advanced enough that I'll get a little jaded, then I can start experimenting with other races, professions, and biographical choices.

  10. #120
    incgamers Guild Wars 2 Member Zincus's Avatar
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    This seems like a good place to start of on these forums :)

    I generally play Large, Heavily-armored, Melee characters, so my first roll will most likely be a...

    Norn Warrior

    Followed by, in no particular order:

    Charr Thief
    Human Guardian
    Sylvari Engineer (Salad with a Flamethrower! This one will probably inspire some sort of fan fiction to explore the character)

    and if the final profession turns out to be what most people are hoping for:

    Asura Mesmer

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