I wouldn't be so calm with GW2 implemention if the items that are sold at the shop had better stats then what the game offered at launch and PvP wasn't its seperate template.
It's not the actual RL auction that bothers (although I would be a liar if I said I wouldn't implement things differently). What bothers me is the fact someone as big as Blizzard could have easily allowed an off-line only character, seperate from online mode (to prevent mods and dev commands from destroying the auction house) and they didn't. And that irks me.
Just look at how Ubisoft did with Might and Magic 6 and Anno 2070. The main features of the games are online-only but if your connection is cut-off or you simply have no internet at all you can still play the game as normal. Your persistent progress just isn't saved. And that's a perfect compromise between not screwing your paying customers and cutting down on piracy (which every company has the right to do).