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What presearing needs is the same as post.It would be nice to have an armour crafter,runes/isgina trader,weapons crafter already there need updatingand dye trader.
It would also be nice to get more skills all Proph. non elites one elite capped by boss.It would lso be nice to have the template code enabled.The elite would only be able to be capped by those who are lvl 20 or LDoA
I have Ranger that is perma pre. and just got it to lvl 10 where I can take Langmars quests and fighting lvl 8 with pre collectors armour buffed or not is not like that of post which has higher stats and lower lvl mobs.I would even but Droks armour in it for those that are lvl 20 with LDoA.
Why? Pre-searing is already extremely easy. Langmars quests are a bit more difficult than the rest of the content in pre... which is good because getting titles isn't supposed to be automatic. Even as it is they're easy with the right tactics and skills.
Don't get me wrong, I wouldn't mind having the skills sprint, charge, etc. I wouldn't mind having sup runes, with max weapons that can be modded exactly how I want. I wouldn't even mind max armor... but why? People are able to get ldoa without any difficulty, quite a few from my alliance are getting r1 survivor while doing so.
So I guess, what I really have to ask is this... how much does anet have to give you before you lose a sense of accomplishment? I understand and applauded the new quests, because dleveling is just simply repetitive and a resource hog... but there's nothing that should seriously stop you from getting the title now.
Now that I'm done with being mean about this suggestion I want to give you some advice. If I were you, at lvl 10 I'd still be killing charr, they give better drops. If you have difficulty killing them, you can even team up with someone at this level. You're high enough someone will want you and you'll still get decent xp.
Also, remember you can run away from enemies when things are going badly, and if they're ranged, well... most enemies in pre can be dodged. Also, remember that if you have skills that go through without los, that puts you ahead of almost every other enemy there. Use walls to your advantage.
*Rolls eyes* Sorry, I think Age is being silly, but I think this side of the argument is pathetic as well. Pre might not be the hardest thing in the game, but it takes more skills than slapping discord on your heroes and alt tabbing your way through the game. At least it takes more skill when it comes to killing charr when you're level 7 or so.
It is by your difination but for those who just stay there lose out on all thier skills and they would have to buy them and I am oly saying 1 elite no Charge.
I don't see why an armour crafter can't be there as it is no different than post even the charr are easier in post than pre.I said when you reach the lvl of LDoA that you get maxed armour as well as the applity to cap an elite.There are those in post who have elite at lvl 5 or lower by getting runs this would prevent that in pre.
I have heard others in post say they beat the game with just doing 5 missions.
To the rest of you I would like to see you post a SS of perma pre char of yours in Ashford Abbey.
To Vana why don't you come up some other constructive suggetions instead of of what you posted.To sorudo go play in the Halls if you say you are good as you think you are.
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This is absolutely true though. Just get your character to Beacon's Perch, fight ( or get a run ) your way down Dreadnaught's Drift to the Warcamp. Then fight your way through to Iron Mines to do the infusion mission, to Thunderhead Keep and the 3 Fire Islands missions. In fact you can beat Prophesies by just doing 4 missions if there is someone to run you since you can get infusion on the Fire Islands.
But back to OP. I myself wouldn't mind if the characters can get more healing skills to counter degenerations. I have 3 characters in pre, all just over 2 year-old. Was thinking of going for LDOA and then Legendary Survivor, but decided it would be too boring and not sure I could do it without deaths. My highest level character is a level 11 ele but she has 1 death-count on her, while both the ranger and warrior are both level 9.
You can't beat the game though with doing only 4 missions as you need the ones in Crystal Desert and beating your doppelganger as well as the 15 attribute quest.
Revamping.I wouldn't mind seeing skill up to Yaks Bend as on Ranger some pet skills would be nice.I don't have access to the imp.I am not going to buy it as I am close to 20.I believe it was meant for those death leveling not the way it is now.I don't have any bonus weapons.
What exactly does that armour bonus give by how much as I got pre collectors on?I said don't give any bad comments unless you have permapre.
@Vana you can be so destructive.
@sorudo go Play in the Halls see how it feels.
Depends on how you define "beat the game".
If the definition is: "Do the last mission and arrive in the celebration area and get the cookie", then you indeed only need to do 4 missions.
- Get a run to Beacon's Perch
- Get a run to Droknar's Forge
- Get a run to Thunderhead Keep
- Do Thunderhead Keep, Ring of Fire, Abaddon's Mouth, Hell's Precipe
- Arrive in the celebration area and get your cookie.
If on the other hand, the goal is to develop the character fully, then you have to do more work, indeed.
- 2x attribute point quests
- Skillquests?
- Quests to change the secondary?
- Capture eliteskills?
- Get your NM titles?
- etc., etc.