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Always happens for me, start the video, hit pause, wait till it fully loads then watch it.
I'd rather have steam punk than poly tech mines and miniguns. I can grant it the Asurans have Robots and sharks with Lasers on their heads, but can we primitive down the look of some of this stuff?
This can be a complaint with many other classes, think Warriors Banners, Guardians wards, Elementalists Area spells (the water healing ones) etc...
i just hope the engineer doesn't get the assassin treatment. (ignored by groups, seen as noobs without knowing the player playing it.)
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1. I've seen a number of guesses around the internet for how this class could theoretically work, and am amazed at how close a lot of them were. (I had a big thread at Guru that guessed something quite similar to the weapon kit mechanic, flamethrowers as one such weapon, and different types of grenades, medical packs deposited around the ground, among other things, for an example.) Quite surprising for a profession that none of us knew anything about apart from some concept art, the shadow, and "uses guns and not bows".
2. Some of the skills do seem out of place in this setting (Glue shot on a regular pistol and Jump shot especially stand out as being far out of place.).
3. Love the unique mechanic system, am definitely interested in seeing the full range of skills offered by the various weapon kits.
Man, I remember how I was staring for an hour at the professions page... with onely the Elementalist revealed. The rest was all shadows of what would be epic classes and now there is onely one profession left, altough its a bit sad we already know what it's going to be.
Still really, really want to see how a ****ing elixir gun works.
Grenades were the thing that impressed me most. I loved how they had all the different effects.