Swarmer (1 player)
So while playing around with Asura Summons I came up with another idea: Simply overwhelming the enemy with mass number of high level troops. The name comes from the military tactic called Swarming, or Massing.
Ideally, the units that you control will consist of:
Level 29 Flesh Golem (superstar!)
Level 20 Pet (main tank)
Level 20 Ebon Vanguard Assassin (damage dealer)
Level 20 Asura Summon (ranged support)
So counting yourself, you became a 5 men army, all at least level 20.
Those 3 animal mastery skills can be switched out for other skills. Currently I prefer the pet to tank, hence the choices.
This build will not give you the highest damage, nor will it give you the best tanking. There is also no utility and support except tanking. However this is a very easy build to use. And from my tests, very usable in HM.
Due to the simple-to-use nature of this build, it is a good compare ground for other necromancer builds. Take into account all the utilities and support your build offers for your team, and see how much that is worth. And then compare your damage to this build.
Can you kill 3 60AL dummies, 1 80AL and 1 100AL dummies in 55 seconds? In your consideration, keep in mind that this build didn't deal any AoE damage for the kills. If you deal less damage than this build, your utilities and support better be worth it. Else you are better off running this build.
Swarmway (6 players)
Swarmway is basically 6 swarmers playing together, along side 2 monks. Thanks to the nature of Flesh Golem, only 6 corpses are needed for every swarmer to get one. So 6 swarmers can turn into an army of 30 men.
30 men and 2 monks. I like those odds.
So, anyone want to test swarmway with me?
Currently for the Asura Summons, I feel that 2 Mursaats and 4 Nigas would work the best.