Because we don't have a games programming thread.
I recently started games programming again. I got OpenGL working in C++ (with textures yay), and managed to recover old game code from my old computer. I'm currently in the works of building the UI (because UI is 90% of the game) and also recuperating whatever old code is still useful.
Don't ask what the game is about, I want to keep this a surprise for when it's ready for the world. Let's just say that it's a one man project for my spare time, so no big budget graphics & sounds.
One aspect I can see being problematic is AI, especially foe movement. If anyone has links to good tutorials, that'd be awesome. I am not looking forward to pathfinding hell, in fact, I'll avoid it entirely if I can.