So yeah, Elves made out of plants is a terrible description of the Sylvari.
Don't like Star Trek, but yeah, they've gone through a lot.Star Trek has a copyright on every single race possible.
Like lack of resources for an education (three continents worth of people) or only having learned a language which is too dissimilar as a youngster (Indian and Chinese come to mind).unless you have some disability that prevents you from learning it.
But apart from those all people.
Screws and glue are both tools to attach surfaces. Neither is more useful than the other. Both are essential. Being material goods both are easy to acquire. Being mental knowledge makes languages much harder to acquire. Especially to the point where you can comprehend shorthand jargon (as will be used in GW2) and a storyline rife with invented words (as will be used in GW2). That's why you want to have localization.What I do know is that people are lazy as **** and, as you say, can't arse themselves into learning the world's most used (and most useful) language.
I pretend to be worthy of owning games because I'm a human being who falls under a certain set of laws and atm, there's no country which disallows individual ownership (and if there is, I'd argue for the ownership as a natural concept). This goes for computers and games just the same as owning screws and glues.They don't realize that before pretending to be worthy of playing games or even owning a computer, they should have the basic decency to learn something other than their babble of their local province?
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12-08-2011, 13:54 #221
12-08-2011, 14:19 #222
You also forget that those elves were ancient, whereas the sylvari are very young.
12-08-2011, 14:27 #223
OK, raspberry and crew, enough with this Localization argument. Move along with the discussion on Sylvari week. If you must discuss Localization take it into it's own thread.
raspberry, you are skirting the edge with some of your comments. Remember I don't like personal attacks. So far you've managed to generalize without getting too personal. Make sure you stay on the right side of that line.
12-08-2011, 15:04 #224
Simply put, I have troubles imagining Killeen using the tone of voice found in those sound clips.
Middle names, I guess.
12-08-2011, 15:15 #225Lady Rhonwyn (sister of Danea, Katlinel, Gwendydd, and the rest)
Guild leader of GWOnline [GWO]
"Kind of a big mouth", "People Know Me, whether they like it or not", "I'm very vocal", "I wrote many leather bound books", "My Guild Hall is the forum", "Goddess posting amongst mere mortals" (courtesy of Cardinal Cyn)
12-08-2011, 16:02 #226
12-08-2011, 16:08 #227
- Isle of Janthir
- The Fuzzy Physics Institute
I suspect the gap between the Firstborn and the second "generation" (crop? ) was purposeful. Perhaps the Pale Tree deliberately intended the Firstborn to be mentors to the race, creating them early and giving them a few years to establish themselves before putting production into high gear. If a higher birth rate started at that time, then essentially all other sylvari are "second generation", including our player characters. Only the Firstborn would really be entitled to be singled out as a distinct set.
Possibly the second "generation" did not begin with daily births, since that might have been a bit overwhelming for the Firstborn to handle by themselves. But monthly or weekly births might have gotten the process rolling, ramping up to daily as the Firstborn gained some trained assistants to aid them.
Furthermore, there are many other concepts of elves and fairies in fantasy -- from Shakespeare to Wendy Pini -- that are all just as legitimate as Tolkien's creation. Even Tolkien started out with a much different concept, more closely related to folklore fairies, that evolved for years before it became the concept that we now identify with him.
I'm not claiming that the sylvari are derivative. The sylvari, taken as a package (appearance, culture, behavior, history, etc.), are wonderfully fresh, and I do not hesitate to call them unique. I'm just bothered that some are trying so hard to deny any fantasy-elf influence at all, as if acknowledging any connection or possible source of inspiration somehow denegrates ANet's accomplishment. It doesn't.
12-08-2011, 19:16 #228
- Cold Steel Brigade
Exactly, we all build on the knowledge and experiences we have had.
Just as Tolkien, drew on the ancient Celtic and Norse myths for inspiration, I see that ANet is drawing on him and others for theirs. Also, like Tolkien their end product is something that is new and unique and different from its predecessors. You can still see the influences, but there are enough differences to call them unique.
12-08-2011, 20:12 #229
- Tarnished Coast
- The Order of Dii [Dii], Do Not Revive Asura [Ever], When Zergs Collide [CERN]
New blog is new:
Now I really want to be a Countess in the Nightmare Court... Since we cannot align with evil, I certainly hope they are not enemies to kill in the game, and that we can hang out in Nightmare outposts.
12-08-2011, 21:24 #230
Staying on the right side of the line is my middle name, ma'am.
Middle names, I guess.
You J in disguise uh?!
"In order to achieve this goal, the Nightmare Court commit acts of evil both upon sylvari and non-sylvari alike."