Well I guess there is no redesign...and after looking at the demo they don't look THAT bad...but what's with their movements? Seems they're drunk all the time.
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Thread: Asura redesign - let's guess!
22-08-2011, 03:27 #21
22-08-2011, 03:40 #22
They said they wanted to keep them quirky and make their movement feel like they were small but a the same time powerful. In other words if they are carrying an oversized weapon for their size, their movement and weapon carry actions would reflect that.GWOnline.Net Admin
22-08-2011, 03:51 #23
I like their animations and they're appropriate for top heavy bipedal sacks of potatoes.
22-08-2011, 05:34 #24
Well there wasn't a redesign as with the sylvari, but there certainly were options to make a gw1-ish asura rather than the babyfaced creepy asura that had been shown off up till now.
That's good enough for me.Blinkie Ponie Armie [BPA] :: The Order of Dii [Dii]
22-08-2011, 07:42 #25
22-08-2011, 09:29 #26
22-08-2011, 14:26 #27
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22-08-2011, 16:10 #28
Asura looks and animations are very unique. That's a good reason to make an Asura. My first char will be an Asura for sure.
22-08-2011, 17:12 #29