Since this guy's new to gw, I doubt he'll be playing in any mass-mesmer parties any time soon, therefore RoJ is unequivocally his best option to kill stuff until he gets to a level where he'll be needing to switch to heal/prot, and vanquishing hard mode, or whatever people do in pve when they're done the game.
Not that I've seen many full mesmer parties regardless, as virtually everyone I've pve'd with in the last month brings a RoJ monk or two, and at least one Signet of Spirits rit. Your mileage will obviously vary depending on how much pve your alliance does, and how mesmer-obsessed they are. Plan ahead accordingly.
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18-09-2011, 11:56 #11Blinkie Ponie Armie [BPA] :: The Order of Dii [Dii]
18-09-2011, 21:50 #12
Mesmer obsession is definitely at an all-time high, to the point where guild-folks need to ping EVERY time to make sure there isn't too much overlap. I'm considering getting an "I played Mesmer before it was cool" shirt to set myself apart when I play midline.Guild Wars - Erring Ryft | Guild Wars 2 - The Artless Dodger.2314
18-09-2011, 22:58 #13
I just chose Mo/Me because i heard arcane echo is great with some powerful smites, but if there is a better secondary for monk smite build, let me know. as soon as i get to a profession changer i can change to a different secondary. I just want a smite build that is potent and works well.
19-09-2011, 00:25 #14
Personally as a player.... I would run something like:
RoJ - The highest damage smite elite, since its a player using it we can assume it will be placed correctly.
Arcane Echo - To Echo RoJ
Smite Hex - remove a hex, make stuff die.
Smite Condi - Remove a condi make stuff die.
Castigation Signet - The Smiting Emanage.
Strength of Honour - Superbuff melees!
Now you have 2 slots left.
you cant go far wrong with PvE skills like Pain Inverter or Ebon Assassin support or the asura summons like summon Flame Djinn. However you most likely wont get these skills or ranks in them until late game.
Selfless Spirit is a good additional Emanage from the luxon/Kurzik skill set. - This skill will allow you to spam like crazy....
Seed of Life is a good prot for when you initially aggro. - Only good under the right circumstances.
Great Dwarf Weapon is also worthy of consideration to stack up with SoH but it needs Deldrimor Ranks.
Many of the PvE only skills are incredibly broken. you will generally want to be using your limit of 3 to be optimal but many of them are tied to ranks which take time to build up.
Therefore I am going to suggest the following possibilities for the final 2 skill slots....
Divine Healing + Heavens Delight - The part heal option.
Smiters Boon + Reversal of Damage - Reverse Damage + Heal More.
Oh and use Judges Intervention in areas like the desolation and Shards of Orr where 90% of the mobs are undead.
You could Also spec into Protection Prayers. For 2 of the following: Aegis, Protective Spirit, Shield of Absorbtion.
Keep away from the likes of Spear of Light, Smite, Stonesoul Strike etc. Sure direct damage can be fun but you will do better with the support smites... since the direct damage smites don't really deal good damage over all.
Last edited by Tyris Requiem; 19-09-2011 at 00:32.
19-09-2011, 00:34 #15
A build which has someone do two roles will never be as good as a dedicated role, especially not for a new player. In theory, it would all go over great, hexes and conditions would be cleared, enemies would be smited, and all that happy fun stuff. In reality, people get tunnel vision (especially warriors who are used to staring at enemy health bars, or monks who are used to staring at the party screen), and one of the two jobs won't be done properly, if not ignored entirely - either they'll focus on foes and ignore allies, or focus on allies and ignore foes. This isn't a problem for heroes, obviously.
19-09-2011, 01:48 #16
19-09-2011, 07:43 #17
I use while H/Hing Banish,Smite,RoJ,Scourage Healing or Reversal of Damage,Watchfull Healing.Signet of Devotion,Divine Healing and Rebirth.
13 in Divine,13 in smite and the rest in Protection.I don't have scalp in Divine or Smite unless I use my Superior.
I can out do my Ele with this which I mostly use Air or Earth.
RoJ does do more damage with minor but SoJ with Superior tanking at 55 will do more.
To mindfray I would suggest that you use what you have and spec in protection with guardian reversal of fortune and purge conditions and let Aleisa do the healing.When do this one use you Warrior no Thom or Stefan.
Last edited by Age; 19-09-2011 at 07:50.
19-09-2011, 12:48 #18
- Isle of Janthir
- The Fuzzy Physics Institute
And now for something completely different: Mo/Ra with 12+1+3 Smiting Prayers and 12 Wilderness Survival using Serpent's Quickness. SQ will recharge everything on your bar 33% faster -- spells, signets, PvE skills, etc. -- as long as you use no other stances.
In my case, not having a warrior friend to support, one of my favorite bars is:
Ray of Judgment
Spear of Light
Signet of Rage
If the foe has Spell Breaker or Vow of Silence or energy denial, you still have signets to do damage. If the foe has Ignorance or Rust, you still have spells to do damage. The [Optional] skill can be whatever is best for a particular outing, such as a PvE skill. I rarely have any energy problems with this build unless the battle is very long, and the bar is pretty spammable under SQ so I'm not standing around wanding.
Personally, I prefer to leave Strength of Honor, Smite Hex, Smite Condition, and other such ally-support skills up to one of my monk heroes if I need them, since their reactions are better. Meanwhile, I just concentrate on damage.
19-09-2011, 13:21 #19
That looks a bit like my smiting build. I like the Serpent's Quickness, though. I might try it...Lady Rhonwyn (sister of Danea, Katlinel, Gwendydd, and the rest)
Guild leader of GWOnline [GWO]
"Kind of a big mouth", "People Know Me, whether they like it or not", "I'm very vocal", "I wrote many leather bound books", "My Guild Hall is the forum", "Goddess posting amongst mere mortals" (courtesy of Cardinal Cyn)
19-09-2011, 13:36 #20
"Target up, get into position, spiking in three.. two.. one. Good work, okay, new target, spiking the Afflicted Monk in three.. two.. one. Alright, someone was off on that spike, he got a prot in, let's try again in three.. two.. one."
If that's honestly what you do, then I simply have no words, other than congratulatory praise for taking pve more seriously than anyone else I've ever met in six years.
If that isn't what you do, you're not spiking.
This is pve:
C SPACE SPACE SPACE SPACE 1 SPACE SPACE SPACE 1 2 SPACE SPACE 3 SPACE 1 SPACE SPACE SPACE SPACE 2 TAB TAB SPACE SPACE SPACE 1 2 1 2 SPACE SPACE SPACE SPACE SPACE 4 SPACE 3 C SPACE C SPACE 1 2 SPACE SPACE
And so on.
Again. Not spiking.Blinkie Ponie Armie [BPA] :: The Order of Dii [Dii]