GW had tanking but it was different than other games. I loved tanking in GW because it made me think rather than making me hit a skill to get some stupid things attention. I had to analyze the environment, find choke holds and points where I can body block and control the flow on the enemy. Done well I was balling entire mobs up on my position and the healers didn’t have to do anything but worry about me and the rest of the party just sat back and killed…oh the good old days. This I could accomplish because I took the GW system of agro and controlled it. Tanking was about Agro Management rather than a class, skills and build.
GW2 will have some way for me to do this as well, I think I remember that body blocking doesn’t exist, but I will still find some way to control their movements and keep everyone else around me from getting harassed. The Agro Management from GW is turning into crowd control and area protects for GW2.
I would say the guy wrote the article for the WoW players rather than the GW players. Good move in my opinion, the GW players don’t need any marketing to persuade us to buy GW2, pulling players from the titan to buy GW2 should be the goal.