Time to vote!
One answer per client pls...
Wards and bubbles for sure! Support is my kind of style.
Still haven't decided if I'm going War or Guard yet...
I've got an article for you then!
I too love support and am looking forward to bubbles and wards, but I do find the concept of spirit weapons fascinating. I think they will also be my main utility skill type when going solo or even playing ranged.
I read your article when you posted it! :P
My problem is that Warriors have shouts (which is a real fun way to buff) and banners. Both professions seem like they're going to have group support. Seems like Warrior will be more combat-durable, less supporting. Guardians seem to be the opposite. I'm not really going to know what I want to play until I get my hands on them and feel out the mechanics.
Hopefully Mesmer is as appealing as in GW 1 to me, so this debate is more about an alt :)
Hahah yeah, GW2 mesmers are more appealing to me than GW1 mesmers, I even decided to make one for sure, and it's likely that it won't be my last alt either by far.
I'm not a big fan of warrior-like support to be honest. Shouts weren't fun to play with the paragon and I don't really see how they could fix the problem... at least virtues come with a tradeoff between keeping them for yourself or sharing them. Banners seem too cumbersome for what I see as a mainly frontline character. If I played warrior (and I probably won't, but mainly because I already have enough frontliners in my lineup) I'd want to play it mainly offensively... seems that this is what they shine at. imo anyway.
Symbols & Wards sound good to me, as they are more supportive than bashing things at the frontline and I am probably still influenced by my armoured D&D priest I played.
When I think shouts and banners on Warrior, I think of my Captain in LotRO, which I like very much!
Mesmer... Like I said, I'm apprehensive, but open to it.
It's F2P so you literally have nothing to lose by giving it a shot. Two classes will be locked unless you buy the Moria expansion (Warden and Rune Keeper).
I THINK you can play all the starter areas for free, but subsequent areas require you drop some cash. Well, sort of. You can go almost anywhere, but you cannot complete quests unless you buy the zones. So you could level all the way to the top if you have patience to do it by killing mobs. You could also do every deed and whatever you find in-game because you get free points that way, which you can use to unlock stuff.
Honestly, the classes seemed so bland to me when I was reading about them. It wasn't until I played it (and then played it again a year later) that I really got into it.