Generally speaking, the stronger world will often be in situations where they'll be fighting against the other two, just by map design.
I was originally planning on playing a Thief, and, with the stealth mechanics, planning on sneaking around solo and disrupting things. Now with the Thief changes, I think I'll scrap that...
If there's friends around, I'll play with them, patrolling the lands and defending resources from sneaky types, and occasionally engaging in larger skirmishes to remind everyone of my might.
Also, I need to level one character in WvWvW to 80 without dying, cause I'm totally up for that free lunch. Possibly, I have slight love for the certain person who offered the challenge.
Dea Draconis • Friendship is Magic • Dea Felidae
I'll probably try to find a guild interested in doing some WvW, and go at it in guild groups. If I see our server getting organized, I might go in with a Thief/Mesmer/Ranger from time to time to do some solo scouting and report enemy movements to whoever is coordinating our side. Well, if the other side is organized enough to make scouting worth it at least. No sense doing it if they're just Zerging.
So after I watched a video..
As expected, a Zerg Rush.
Then again, the guys who were playing (Red) only had 5 guys on their team, Green had an army zerg rushing (I think it was green) and Blue was nowhere to be seen.
At one moment he had a lot of elementals and ogres running after him.
Maybe you can lure them all into the ongoing fight at a capture point.
Yay me for already having a guild with experienced mass PvP leaders :D (that means our zerg will crush your zerg :p)
Last edited by Ringsgold; 24-02-2012 at 16:34.