I don't have the experience with other games to make a useful comparison. I've never rolled a monk so I've never given this build a go. I also never had enough interest in the game's economy to care about the effects of farming. For me, the 55 monk was the first really impressive example of player ingenuity. As such, I think I'll always think of it rather fondly. My perspective differs from the OP's, which is one I'd never considered. Interesting.