1) What was your favourite moment (That you can talk about) during the whole BETA weekend?
Turning into a table...
2) Were there any moments / events that you genuinley did not expect to happen while playing? If so what were they and were they enjoyable surprises?
Two things. One, you can revive NPC's. This was a pleasant surprise (mind you, I haven't followed any of the GW2 news for almost 2 years!). This makes the world so much more alive.
Second, you can revive "quest-important" NPC's. So, no more stupid #$#@$@#% NPC's that go running off alone, letting you fail the quest. After WoC, I had lost hope in ANet in that regard...
3) After playing the TERA beta this past weekend (No GW2 Beta key T_T), i liked the idea of dodging being assigned to the right mouse button, and default attack being on the left. After looking at the controls page on the wiki i haven't seen any controls linked to the left or right mouse button for GW2.
In the Beta were the left and right mouse buttons used for anything such as the camera movement (Which needed the right mouse button to be held down to move in GW1 and the interactions that came with the LMB in GW1 are now apparently done via the F key instead)? or is the camera linked behind your character all the time? and if not was it possible to map actions such as dodge and skill 1 to the mouse buttons?
The camera worked the same as in GW1. So, you can turn around your character with the camera. The F key is for selecting, space is for jumping (all default settings). And this did cause some confusion at the start, as I'd target the nearest foe (I had that one bound to the C-button...) and I'd press space. And jumped instead of attacked I didn't look beyond that in the binding controls screen.