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No one seems to notice this update. But here it is.
I am laughing at the Healing Breeze nerf. Totally necessary.Update - Thursday, March 22, 2012
Skill Balance
Elementalist
Aura of Restoration (PvP): split for PvP; reduced healing to 200...400% of the Energy cost.
Stone Sheath: increased recharge to 15 seconds; reduced armor bonus to 1...30.
Mesmer
Illusion of Haste (PvP): split for PvP; increased recharge to 8 seconds; removed the following functionality: "removes Crippled condition."
Illusion of Pain (PvP): split for PvP; added the following functionality: "Ends if reapplied."
Monk
Healing Breeze: increased recharge to 5 seconds.
Peace and Harmony: decreased recharge to 10 seconds.![]()
Looks like they are nerfing split options and some of the eles dualcast brokenness. I still won't play anymore though... not when I have to put up with **** like shockwave eles in RA. Besides I pretty much burned myself out in GW1.
From the Wiki:
Update - Thursday, March 29, 2012
Feature Update
Made preparations for April Fools' Day.
Bug Fixes
Fixed a bug that caused a quest marker to appear while “Memories of Purity” is selected in the quest log.
Fixed a bug that set the duration of Glyph of Immolation at 3 seconds.
Fixed a bug that caused Viper's Defense and Heart of Shadow to teleport players incorrect distances.
Fixed a bug that caused heroes to use only elementalist skills while Master of Magic was active.
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