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Oh god yes... Don't remind me... Especially the PvP. Sure it's fun like... once... not for month after month ugh.
But anyway. A lot of those could be done piecewise. Of course, that would make them take even longer, but that's not a problem - that brings in even more subscription money, enabling Blizzard to pump out more ads and more timesink content. You're right though that as you went up the levels, stuff took longer and longer. That was intended as well! Hook, wean, exploit, is the pattern.
Diablo feels randomly generated because it is generated once and then fixed (for your character). The next time you see something similar but different. What I'm talking about is something where each part has 4-5 influences, and where parts can come and go dynamically... Instead of GW2 style the same thing repeating after 15 minutes, it might be a different thing doing what the old thing did because the old thing is dead. Or it might be that first thing doing something completely different.
Last edited by Lady Rhonwyn; 19-06-2012 at 14:44. Reason: No double posting!
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First, we have an edit function. If you want to add something extra to your post, edit it, instead of making a new post.
Yes, something like this would be awesome, but as I said before, I think it's not feasible, yet. At least not for the budgets companies have at this moment. You're talking about fuzzy logic here. The amount of variables you'll have to calculate will become so large, the game'll become prohibitively large. Where do you stop? You really will need an AI to take of that. And I'm not talking about the AI taking care of the NPC, but an AI to look over the entire area, that can take actions based upon a multitude of inputs.
Lady Rhonwyn (sister of Danea, Katlinel, Gwendydd, and the rest)
Officer of GWOnline [GWO]
"Kind of a big mouth", "People Know Me, whether they like it or not", "I'm very vocal", "I wrote many leather bound books", "My Guild Hall is the forum", "Goddess posting amongst mere mortals" (courtesy of Cardinal Cyn)
Eeeeeeeehyeah. I will do that. Sorryyyy
Indeed, that's what I mean! An AI, or rather an AI system, stretching across the entire area. It would not be built explicitly, though - it would be put together by modular parts that fit together, so you could just add a Centaur AI, a Bandit AI, a City Watch AI, and so on... And they'd interact on their own, reacting to each other, and to players.
I work for an ISP, supporting business internet and site-to-site VPN.
Couple nights ago, a customer's network went down and I had to call them. The response from their voicemail was:
"You have reach the XLR57200 system. It is currently offline. Please leave a message."
The machines. They have already taken over.
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The first MMO that will introduce this, and introduce this well, will be the WoW killer everybody has been talking about for ages. Because you're really going into a virtual reality then. GW2 has created the foundation, it only needs a different AI for the dynamic events and the possibility to remove and add factions so the DE's stay fresh (for exampe; centaurs have all been killed, a new faction arrives to fill the vacuum and every faction has its own strengths and weaknesses)
Lady Rhonwyn (sister of Danea, Katlinel, Gwendydd, and the rest)
Officer of GWOnline [GWO]
"Kind of a big mouth", "People Know Me, whether they like it or not", "I'm very vocal", "I wrote many leather bound books", "My Guild Hall is the forum", "Goddess posting amongst mere mortals" (courtesy of Cardinal Cyn)