I had been really curious what other heavy-thief players had experienced. I think PvP is a whole other story so did any of you play a lot of thief in PvE and what were your thoughts? I semi feel pistols are cheesey, but in a group I think they lose their appeal as you do very little damage compared to other weapons or professions. And that's where the balance lies I think.Fluffball
A lot of the difficulty has to do with your profession and your chosen weapon. For anyone looking for a "hammerdin" type of easy cheese, I recommend a dual pistols thief. They're basically unkillable. I got to level 3 of the survivor title (IIRC, I really didn't know what achievements were till the last minutes of the stress test) before I slipped.
1) You're ranged, so you have plenty of time to react or flee.
2) There is an attribute to make critical hits with pistols cause cripple, so you're effectively immune to melee.
3) You have a skill called "Smoke Screen" that blocks 100% of ranged attacks for a period of time (as well as blinding in a few different ways.)
4) The normal stuff that other classes I assume have, such as non-activated healing (i.e. mending from GW1 but better), blinds, dazes, etc.
Mind you, thief has lower survivability outside of skills, and the range on pistols is less than longbow staff and rifle afaik, which means that you have to play well to earn your survival ability. I died tons on thief, granted I did not play a lot and I am not too good with stealthy types usually, but...