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According to wiki:
In PvE, a character's effective level and attributes are automatically reduced based on the enemy levels immediately around the player, and there can be numerous level scalings per area/zone[1]. They retain access to all of their skills and equipment so the area is easier because of this, but should still be challenging to play.
The benefits of this are:
high level characters are prevented from killing enemies too easily and depriving low level characters of rewards;
low level content doesn't become obsolete once a character reaches a higher level.
== Alaris & clone ==
Proud Officer of The Order Of Dii [Dii] - join us
You can tell the quality of life of people by what they complain about
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Wow thanks for that link, i didn't played GW1 but what i've seen and heard from GW2 it's so much good things. ^^
Great article.