In a new blog post today, Ree Soesbee and Jeff Grubb talk about what it takes to make a game emotionally compelling. You can read the whole article at the official ArenaNet Blog.
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31-07-2012, 21:20 #1
Emotional Connections in Guild Wars 2
Last edited by Lensor; 23-08-2012 at 15:41.IGN Bark N Mad. Officer in The Order of Dii [Dii]
31-07-2012, 23:22 #2
IMO the only thing that is missing from that (and in the game) is the choice of voice, every human character sounds exactly like each other and that is with every race.
when you not only customize your looks but also the pitch of your voice it becomes more your character and less yet another character, that is the only thing missing.
31-07-2012, 23:42 #3
Creating all the dialogue for several voice of both sexes for all races is a bit much to ask.
31-07-2012, 23:56 #4
01-08-2012, 03:42 #5
01-08-2012, 10:27 #6Lady Rhonwyn (sister of Danea, Katlinel, Gwendydd, and the rest)
Guild leader of GWOnline [GWO]
"Kind of a big mouth", "People Know Me, whether they like it or not", "I'm very vocal", "I wrote many leather bound books", "My Guild Hall is the forum", "Goddess posting amongst mere mortals" (courtesy of Cardinal Cyn)
01-08-2012, 10:49 #7