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  1. #61
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    Quote Originally Posted by Neos View Post
    I experienced repeated kicks on logging in tonight, but only on one character, my BWE3 main. I wonder if it's because the character was left in the hunger games event that isn't running anymore? Probably didn't plan a way to remove them from the instance since there will be a pre-launch wipe. My other characters that didn't participate in BWE3 closing played fine as did newly created characters. By fine I mean I wasn't getting instant kicked; I experienced plenty of rubberbanding and lots of VFX issues, but I expected this from a stress test.
    I saw a thread on Reddit about people getting stuck in the Hunger Royale. Apparently it was quite common. I didn't experience this myself, but I also didn't stay for the last few minutes of the event -- mapped back to Rata Sum. So when I tried to log in to my guardian for the next stress test, I did see some odd loading screens. Loading Metrica Province, then Rata Sum, then Metrica Province again. But I was able to eventually log in.

  2. #62
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    I noticed the game crashed basically non-stop in persistent areas, but rarely in instances. Also, it seemed like the game liked to have a death match with windows 8 whenever possible... (yes, I realize windows 8 is in beta and may not be supported, etc., it's just weird how much the game seemed to wreck it).

  3. #63
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    Quote Originally Posted by Inko View Post
    BTW this is on the forums: "The Stress Test is Now Over

    Thank you for participating in today’s Stress Test. We apologize to those of you who experienced lag due to an internet issue affecting Guild Wars and Guild Wars 2. We appreciate your understanding and feedback. We will be taking in your feedback and working to correct the issues. Thanks again!


    This announcement will go away when you view the forum's front page again."

    And this "We’re having an issue with one of the Internet connections in our North American data center. Anyone connecting to us through that link is experiencing bad lag right now. Our network operations team is working to get it resolved."
    So will ArenaNet consider today's stress test a success or need another because of the unexpected problems?

    Veritas Invictus ~ The TRUE Guild

  4. #64
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    Quote Originally Posted by Ora View Post
    No idea. All i can say: I didnt have them during BWE3.
    Strange thing is, that the ingame bug report function does have "audio" as classification for bugs, but not "gfx"....
    actually it has, i think it's called "visuals" or something.
    it's alive but cannot be living, it's dead but lives a mortal life.

    sorudo.9054

  5. #65
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    I find it interesting and probably a good thing that I've played around the human starter area a bunch of times now and I'm not sick of it. Usually, I get sick of playing around in the early levels of a game. Making a new character is sort of agonizing because of it. I didn't really find GW1 too bad for this and so far I'm not really finding this to be the case now either.

  6. #66
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    Okay, the wife's away on a business trip, so I stayed up all night playing GW2 :-)
    Had a quick nap, with the alarm set for 11.30 so I'd be fresh for midnight.

    All in all it seemed much more robust than the Thursday stress test.

  7. #67
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    Quote Originally Posted by Ora View Post
    Same here. I guess it depends on server. Only a fraction of yesterday's population today, no probs with login, lag or rubberbanding.

    The gfx issues need to be fixed before release though...

    Here is an example.





    Top pic: jumping to cross a bridge, bottom pic: bridge is gone. It feels rather stupid to jump w/o seeing anything...
    I didnt have those issues in BWE3, so smthg has been changed to the worse here.

    Those pics also show an other problem that urgently needs to be adressed. the interface is -even on largest setting- way to small for me (same goes for mini map, chat window etc). Size should be customizable, since some players prefer an unobstrusive interface, whereas others -like me- prefer a larger one.
    Had that constantly while fighting the Ooze boss.
    In the same map, at the malfunctioned reactor, the fire lemental boss event was going on.
    A guildie and I walked into the reactor and couldn't find a way to reach the boss event - until an asura NPC started to walk on air.
    Yup, invisible bridge.

    Also armor textures going crazy.

    Last edited by Karuro; 11-08-2012 at 13:22.

  8. #68
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    This Friday stress test conveniently fell on a Saturday morning for me, so I took the opportunity to test my new PC in the Sylvari starter area. There were quite a few complaints about lag and rubber banding. I had a bit of lag in the first few minutes but after that everything ran perfectly well. No issues whatsoever, as far as I could tell.

  9. #69
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    Ran great for me aswell, probably because most people were asleep here in Belgium. Best performance since BWE2. BWE1 still ran best for me.

  10. #70
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    Apparently the major lag issues only affected North American players. It sounds like Europe was just fine.

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