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  1. #1

    Combat Training 101

    Welcome to Combat Training 101. My name is Zervish Alaris. I am a Guardian. I will be drawing specific examples from my own experience, however, I mean for this class to be useful to most professions. We will be covering basics of weapon selection, combat movement, combat awareness, and numerical advantage. Weapon Selection Whether you [...]

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    Last edited by Lensor; 04-09-2012 at 16:30.

  2. #2
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    One thing I think you missed out on under Weapon Selection is situational selection. When you're going into an area, you should consider what weapons work best, outside of swapping. Do you need a higher damage set? AOE? Single target? Etc.

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    I agree RDarken, but I would not know honestly how to give a good course on what to consider in the planning, outside of vague recommendations.

    I mean, you need to know what you're going to be facing (which is often not the case), and what are good counters (which is not straightforward).
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    Guess that's more of a 201 course :)

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    Hahah!

    I've always been more into "make a good build, and it'll work everywhere" type of person than a "make a build specific to the foes you will encounter" type of person... so I lack the expertise to write that one.

    Feel free to write it...
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    Burning does stack. Duration, not intensity. But nice article, things that everyone should keep in mind all the time.

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    As far as I noticed, burning didn't seem to stack duration (contrary to its description) but rather to refresh duration. So if I apply a 3s burn to a foe who already has 1.5 sec burn, he ends up with a 3 sec burn.

    I could be wrong, it'd be nice to have confirmation on this.

    Thanks.
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  8. #8
    Quote Originally Posted by Alaris View Post
    As far as I noticed, burning didn't seem to stack duration (contrary to its description) but rather to refresh duration. So if I apply a 3s burn to a foe who already has 1.5 sec burn, he ends up with a 3 sec burn.

    I could be wrong, it'd be nice to have confirmation on this.

    Thanks.
    I've actually tried to figure this out, but it doesn't seem consistent.

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    Quote Originally Posted by Alaris View Post
    As far as I noticed, burning didn't seem to stack duration (contrary to its description) but rather to refresh duration. So if I apply a 3s burn to a foe who already has 1.5 sec burn, he ends up with a 3 sec burn.

    I could be wrong, it'd be nice to have confirmation on this.

    Thanks.
    That does make some sense based on what I've seen too. Might be bugged. That confirmation would be helpful.

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