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awfully easy means fun to you ? not for me, sry.
For me challenge is fun. And that is, according to both you and me not available in the current 8 GW2 dungeons.
I have seen better ones, thats my problem.
And I don't see any reason to farm the crappy ones GW2 has now.
I sincerely hope, the new one is better....
why are bags an issue ? I still run 8 or 10 slot bags on all chars and never have a space problem.
But than again: I have 2 accounts, so in case of overflow emergency (which hardly ever happens, unless i zerg to long in WvWvW) I can simply mail stuff to myself.
it's also pretty simple to sell stuff w/o tp cost. Enter WvWvW, sell stuff, go back to character selection screen, and voila, you are back in at the same spot in open world, now with clean bags.
Works also, if you forgot to take enough gathering tools.
Last edited by Ora; 15-11-2012 at 17:35.
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For me it sounded like you had issues with completing the current dungeons, not vice versa. Though you can always seek more challenge, such as two-manning Arah P3.
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Here's an idea. Write about how ANet with both games are trying to be more ethical, and yet have to deal with real-world issues of monetary gain and player demands. I think it would make for an excellent paper.
I had the same problem with my guardian charr.
You keep saying some of its dungeons are better, but you have yet to say specifically how. Making it much harder doesn't make it fun, it usually makes it frustrating. How did RoM manage to make it harder yet keep it fun?
Correct. And I would hope they'd tweak it if only one way was feasible to move further... make that way a bit harder, the other ones a bit less harsh.
== Alaris & clone ==
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You can tell the quality of life of people by what they complain about
I hope so! The article was a bit ambiguous on that.
I like that they aren't just doing "More HP for enemies; enemies hit harder; conditions last half as long" like they did for HM in GW1.What kind of worries me is if there is a big enough difficulty difference between fractals. So that eventually only way forward is getting right combination of dungeons.
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== Alaris & clone ==
Proud Officer of The Order Of Dii [Dii] - join us
You can tell the quality of life of people by what they complain about
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Oh c'mon, cry me a river! The 10 gold cost is there because crafting is the easy way out to get the 20-slot bags. You only need time to eventually reach 400 level and be able to craft the bags.
Doing this dungeon still requires you to actually beat the fractals to get the tokens so it's not like it's easier to get than by crafting. The only thing this update brings is multiple ways to obtain your equipment, just like there's multiple ways of obtaining exotic gear.
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I don't understand your confusion.
If someone didn't reach lvl 3 of difficulty you can't (and shouldn't) be able to join a group and start at lvl 3. You CAN change the difficlty at which you go into the fractals as long as everyone in the party reached that level that you want. This mean's you can make it harder or easier.