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  1. #1

    Overall Lost Shores thread

    We don't seem to have one.

    I for one would like to high five Anet on the new jumping puzzles. It's like the CWT only less pressure. Also the fractals dungeons is AWESOME. Just AWESOME.

  2. #2
    I know, that's my point. I have a few random things to say but they don't fall under complaining about how some event was laggy or etc. And the one fractals thread we have is a walk through which I am not going to read.

  3. #3
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    In the future they should spread out the event locations. Everyone cramming into one tiny location is asking for lag and "invisible enemies".

    Lion's Arch is big enough to host 4 invasions at once. Spreading the population so the lag is less severe.

  4. #4
    20+ players being devastated by mobs they could never see just sucked.

    Also the new content seems to have introduced several crash bugs. I went down several times in the new content, but was fine in the old stuff. A few guildies had the same issues, both Shore and Fractals. Actually we restarted Fractals 4-5 times this morning less than 10 minutes in because of crashes.

  5. #5
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    Interesting. Parts of the Lost Shores was fun, but most grew tiring fast. Fractal dungeons are by far the best part of this update, and I would now say of the game as well.

    Fractal dungeons off to the side, GW2 has become boring. Being separated from friends, already having beaten and explored the game already again mostly without friends... there really is not much left except to wait around for more content, and the possibility maybe to even play it with friends when it does.

    I think ANet tried to please too many gamer cliches the more I play; like the game is spread out too thin -- I am certainly happy to have it over D3 though. Or perhaps I am starting to out-grow games in general; may be the case.

    What would really make this game a whole lot better is....dun, dun, dun...GUESTING! A shot in the foot for not implementing it already, again IMO.
    Last edited by Смерть; 19-11-2012 at 11:31.

  6. #6
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    Quote Originally Posted by CMEPTb View Post
    Interesting. Parts of the Lost Shores was fun, but most grew tiring fast. Fractal dungeons are by far the best part of this update, and I would now say of the game as well.

    Fractal dungeons off to the side, GW2 has become boring. Being separated from friends, already having beaten and explored the game already again mostly without friends... there really is not much left except to wait around for more content, and the possibility maybe to even play it with friends when it does.

    I think ANet tried to please too many gamer cliches the more I play; seems like the game is spread out too thin. Or perhaps I am starting to out-grow games in general; may be the case.

    What would really make this game a whole lot better is....dun, dun, dun...GUESTING! A shot in the foot for not implementing it already, again IMO.
    Yes, guesting... Drop everything, get that damn guesting working! I'm seriously disappointed it's still not in the game. I knew it wouldn't be in at the start, but I had expected it before Halloween and simply cannot understand it's not here even now. The Lost Shore would have been the perfect moment to introduce it: Get in those fractals with your friends from all over the world!
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  7. #7
    Quote Originally Posted by Lady Rhonwyn View Post
    Yes, guesting... Drop everything, get that damn guesting working! I'm seriously disappointed it's still not in the game. I knew it wouldn't be in at the start, but I had expected it before Halloween and simply cannot understand it's not here even now. The Lost Shore would have been the perfect moment to introduce it: Get in those fractals with your friends from all over the world!
    I don't get this either. Although I don't know anyone on different servers, I don't know why the fractal lobby wouldn't work--I mean, can't people from different servers meet up in the heart of the mists or something?

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    Quote Originally Posted by Tsukasa Kusanagi View Post
    I don't get this either. Although I don't know anyone on different servers, I don't know why the fractal lobby wouldn't work--I mean, can't people from different servers meet up in the heart of the mists or something?
    From what I understand, the lobby is broken, so it won't work right now at all. But you still can't play with everybody. I can't play with the people on any NA server and only on European servers if I do a dungeon.
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  9. #9
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    Quote Originally Posted by Lady Rhonwyn View Post
    I can't play with the people on any NA server and only on European servers if I do a dungeon.
    to be fair: GW1 had the same at start. That is why I than had my 2 accounts split: 1 on US, 1 on euro server. there always was the international server, but that never had favor, so no fow or uw. if I remember correctly favor per territory lasted till around 2007 in GW1. Two years after release...

    Quote Originally Posted by Xycury View Post
    1) I don't think it was an hour for me, grant it it's different when you know where to go versus figuring it out. The events were broken but they were able to make it work on the last day. With alot of waypointing, one could do both in probably 15 mins.
    5 commendations for 15 mins is still a complete waste of time, let alone waiting for event npc's to pop up is not exactly fun. The way they did this in Halloween (conjuring them with that device) was imo the better idea.
    I made roughly 1500 of those commendations within less than an hour, by using normal loot I had acquired over the weekend and by crafting...
    Not efficient, on a mere price basis, but very much so, when you consider that those gathering tools came in stacks of 250...
    I won't have to buy gathering tools and salvage items for a few weeks now...

    Quote Originally Posted by Xycury View Post
    I can't beleive you didn't have time for the Fractals... the BEST stuff since sliced bread. You are missing out on the best thing to come from this.
    My top priority was showing my 2 buddies around, whom I gave trial keys to.
    As to best stuff after sliced bread: I'll tell you after I did them, if they are better than the best dungeons I have seen thus far :)


    Quote Originally Posted by Xycury View Post
    . I'd still want one event, but more overflow friendlier.
    1 event only is unfair. Both to people living in the "wrong" time zone and to those, who like me have 2 or more accounts.
    I payed anet twice, so why can't I do the event with both accounts ?
    Last edited by Ora; 19-11-2012 at 16:55.

  10. #10
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    With the exception of not being able to rejoin when disconnected, or odd bugs like a party member falling to their death and not being able to find the body to rez, the new dungeon is okayish. I think they tried too hard to have variety by adding cheesy crap like turning into a Dolphin.

    I thought the island would've been crawling with people, but I understand why it isn't; it sucks. It's beautiful, but there really isn't anything to do there except the occasional event with 2, maybe 3 other random people. The loot (imo) in GW2 is pretty awful, but on the island it's worse. Running around for an hour yielded some crab meat and grey junk. The best thing about the island is the rich orichalcum vein. that's it. I think they should've scrapped the island idea and just focused only on the dungeon.

    This update really didn't entice me to keep playing, if anything it makes me miss the original GW more.
    Last edited by Tru Reptile; 19-11-2012 at 12:46.

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