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The thing is that, and this is imo a valid concern, that guardians are often faced with the choice between helping an ally or tag a foe. Or keep your virtues and be stronger, or share them to the team and make them stronger and yourself weaker. I've made that choice many times, knowing that in the time I put a bubble to save someone, that foe I could have tagged could be dead. Or that by sharing my virtues, I had to play more safely because I could more easily die. Making that choice is gameplay, getting rewards either way is good balance.
If I choose to play more defense/support, yes I can still attack and do damage (and I most certainly will) but again I won't be tagging as many foes as my more dps-centered allies despite that we both contribute to the fight.
I'm not a farmer so it's a minor issue for me if I get a bit less income when I play the way I want to. But I should not have to make that choice in the first place.
Well, they are tough, but a lot of that is their skills and virtues. A guardian who used his skills can go down pretty quick.
== Alaris & clone ==
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You can tell the quality of life of people by what they complain about