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  1. #1
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    Map travel costs should be the lowest based on your location and the closest city.

    Currently, map travel costs are based purely on your current location.

    However, many of us saves money by using PvP->Mist->LA->Closest city->Closest Asuran gate->Final destination.

    http://img.photobucket.com/albums/v2...ostChanges.jpg

    I personally had not travelled directly from place to place since forever. For example when I am going to Ascalonian Catacombs, I would go PvP->Mist->LA->Black Citadel->Closest Asuran gate->Ascalonian Catacombs.

    I believe travelling should be based on your current location and the closest city, to save us the headache. A few things:

    1) Travelling to any city should always be free, from anywhere. - Let's say I am in Blazeridge Steppes. Travelling to any Asuran gates inside Divinity's Reach should be free.

    2) The cost of travelling will be lowest amount based on your current location and the closest city - Let's say I am in Blazeridge Steppes (BS) and I want to get to Queendale. The cost would be based on from Divinity's Reach to Queensdale alne, because it is the closest city around and BS is nowhere near Queensdale. On the other hand, if I want to travel to Plains of Ashford, the cost would depend on whether the Black Citadel (closest gate) or my current location in BS is closer.

    3) Fort Trinity (the Asuran gate inside the fort) will be added to the list after the player unlocks it. - That means travelling to Sparkfly Pen will be cheaper once the player unlocks the fort. This also means as the GW2 map expands outward (in future expansions), the player's travel costs will still be kept within reasonable amounts.

    Thoughts?
    Last edited by CHIPS; 30-11-2012 at 21:36.

  2. #2
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    Смерть's Avatar
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    Decreasing costs and increasing more efficient way-point use (that will give the same gold back to the game)? Sounds good to me.

  3. #3
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    Alaris's Avatar
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    I only have one thing to say: /signed.
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  4. #4
    I only ever use waypoints when someone is waiting on me... like heading into a dungeon.

    This might make me use them more.

  5. #5
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    Been saying this since Beta. I'd really love to see this implemented, especially since Lion's Arch usually takes over 2 minutes to load for me.

  6. #6
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    Nice idea. And, while they're at it, they should make sure that you can travel to Ft. Trinity from any of the order HQ once the gates are unlocked.

  7. #7
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    Quote Originally Posted by BrettM View Post
    Nice idea. And, while they're at it, they should make sure that you can travel to Ft. Trinity from any of the order HQ once the gates are unlocked.
    You already can... You need to talk to the gate guard and choose "You know my face" or something similar.
    ----------------------------satomz----------------------------
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  8. #8
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    yes and make a cap on the cost, something like 50 copper is high enough.
    it's alive but cannot be living, it's dead but lives a mortal life.

    sorudo.9054

  9. #9
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    I'm okay with it costing me 3s to get from LA to Orr.. but I'd really like it if I could travel to my home city for free. Just like I can travel back to LA for free.

  10. #10
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    Mostly, get rid of having to go through 3-5 loading screens to save a bit of money. Whatever it costs using all those shortcuts is what it should cost going straight.
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