Lady Rhonwyn (sister of Danea, Katlinel, Gwendydd, and the rest)
Guild leader of GWOnline [GWO]
"Kind of a big mouth", "People Know Me, whether they like it or not", "I'm very vocal", "I wrote many leather bound books", "My Guild Hall is the forum", "Goddess posting amongst mere mortals" (courtesy of Cardinal Cyn)
I also have a problem with the idea that my guild "sucks" and shouldn't be allowed to exist because it's too small to ensure that a number of guildies are always around when I am.
Last edited by BrettM; 11-12-2012 at 13:36.
The devs said a gw2lfg.com solution is coming in game. I can't imagine why it would take much effort and isn't already here, but at least it's coming. Who knows, maybe it will be here Friday.
That is great news o' well-brushed bundle of fluffiness!
Now they just need to fix (cross-region!) guesting and implement alliances (aka multi-guild chat channels) and we should be golden.
Great news on the group finder. I wonder how that will work... Dungeon finder will be a great start, but it would be nice too to help with persistent-area density problems.
Or is there a fleshed out list of "must-have" before a game can get your seal of approval?
I think the talk about everything solo'able is silly.
Wars and battles aren't won by one person. The real issue is getting people to play it, and a LFG solution is the best answer, the only answer.
the biggest problem is teams for dungeons and what they really need to do is scale the dungeon according to variety instead of rewarding teams because they have a guardian in the team.
they might actually make a system where one of each profession is actually getting a bigger reward then more of the same, giving allot more professions a chance in a team.
If guardians are unbalanced (and I am not saying that they are) then a balance update should fix this... not some gimmick to reward teams made of 1 of each. Besides, I've been in dungeon teams with all professions so far, and in my admittedly limited experience, nobody ever gets rejected based on profession, even thieves and mesmers. I'm surprised they pulled that off so well.