PC Gaming News
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30-12-2012, 21:04 #191
30-12-2012, 21:09 #192
02-01-2013, 21:30 #193
*pokes thread with a stick*
Honestly, at this point I think I'm going to be happy when Wintersday ends.
I'm getting quite tired of the people who run around a zone and open the giant presents, grab the gifts inside, then run away, leaving the groups of Wintersday enemies behind for someone else to deal with. Rude, selfish gits.
I've had characters slaughtered several times dealing with the groups left behind. In some cases because I wasn't expecting hostiles in the area (like in Metrica Province, most things just outside Soren Draa are neutral until attacked -- surprise! Here's a group of princess dolls, and oh hey! For added fun, here's a group of toy Ventaris just next to the dolls). In other cases I ran in to try to help someone fight, only to have them run away as soon as they realized that they no longer had aggro. And just now, ran up to a present, was setting down some marks, and a level 80 player (with map completion star and everything) ran up and opened the present before I was done, grabbed the loot, ran away. Thanks! No no, that's fine, I mean I'm on a level 3 necro, I can certainly handle the stuff inside the present.
Gah. I hate people sometimes. And holiday loot tends to bring out the worst in people.
02-01-2013, 22:17 #194
Thumbs Up: Received: 18
I did stop doing this mostly after learning they didn't always disappear. In my defense, I never came across a present that had a present mob already around it, so I assumed they just disappeared after awhile.
Maybe next year, they should just have the mob always be there and respawn on being killed like a regular mob. That way if you decide to kill them or not, the next person will face the same choice and not potentially more fighting like how it was this time.
02-01-2013, 23:06 #195
It's not that big of a deal, to be honest, I was just frustrated after getting killed a few times in a row. And having someone open the present before I was ready and leaving without fighting didn't help.
If you ask me, the present should only appear after all of the toys/skritt are killed. That way there's no question of lingering enemies, and no problem if you take too long to kill a group (missed several presents when I took too long and the present disappeared before I could get to it -- though now I grab the present first).
03-01-2013, 07:38 #196
- Aurora Glade
- GWOnline [GWO]
Thumbs Up: Received: 65
0Lady Rhonwyn (sister of Danea, Katlinel, Gwendydd, and the rest)
Officer of GWOnline [GWO]
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