I have run with PUG's that are skilled, and I have left runs because PUG's are unskilled and jacking my repair costs up.
My best runs are with my guildies, I know them, and they know me. For example, on Lupi stage 3 in Arah 3, when the bubble knockdown aoe goes off on me, instead of walking out of it, I blink onto Lupi and run away. Strafe (my fluffer guildie) knows that happens, and when I blink he dodges on me and heals me when I come out of it.
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01-01-2013, 22:46 #21
01-01-2013, 22:54 #22
02-01-2013, 00:16 #23
But yeah, while synergy is a huge factor in smooth runs, group setups like the article does have the potential to make things smoother. I was once in a pug group of competent 3 warriors and 1 guardian with my elementalist, and the run was one of the smoothest that I remember.
But then one of the roughest runs I remember was another pug group with the same exact setup with 1 warrior and the guardian being incompetent and another warrior being a newbie (not familiar with game but willing to learn).
02-01-2013, 00:20 #24
Well I was gonna make a joke about your bear that is always sitting on people's faces, but I had already used shawn for the res thing D=
02-01-2013, 03:47 #25
This thread makes me wish even harder we could at least dual-spec and not have to run back to the trainer every time I want to play a different role within one character. Please ArenaNet.... pleeeeease. :(Dea Draconis • Friendship is Magic • Dea Felidae
02-01-2013, 03:52 #26
lol kokabel <3
there is no pleasing you people. =P
02-01-2013, 04:52 #27
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06-01-2013, 18:27 #28