Itís worth noting, while they said weíre not working on new versions of the home maps currently, they didnít say anything about new maps in generalÖ..
Also Iíll throw out that the work our WvW guys are doing on culling and progression systems are extremely large, these are feature systems unto themselves. For example a lot of the culling work requires re-building almost entirely the way our game compiles, loads, and handles assets in general. For many companies, this task could literally years, weíre trying to pull it off in a matter of months, these guys are rock stars.
I know some of you got the impression there isnít much development going on here, but I was to clarify you couldnít be more wrong. There is a boat load of very serious WvW being done, much of it they discussed in this interview. Major features require many month long projects, our hope is youíll start seeing the major fruits of those labors starting in our February update.
Youíll hear more details from our WvW team once stuff gets closer to finalized and tested, but we think youíre going to be thrilled with the stuff thatís coming. As an old DAoC fan, Iím freaking stoked about what these guys are doing.