I'll wait for players to comment, but we did want to confirm that there have been Asura Miniature key registrations, so yes, the magazine has begun to reach players.
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Gaile Gray
Community Relations Manager
ArenaNet
I'll wait for players to comment, but we did want to confirm that there have been Asura Miniature key registrations, so yes, the magazine has begun to reach players.
Yipee
So I assume you can now talk to us about the new game(s)?
So Guys, I'm sure you've been salivating for info on the may PCG, so courtesy of
Elyssia Silverbow
but PLEASE don't spam him in game. Hes a really nice guy and my Guild Leader :)
your going to get some. I met him in Kamadan American Dis 2 with that oh so diablocal Asura. I got a TS chat with him, and I have a A tape of the Chat.
Also, some stuff that wasn't apparent from the chat at first GW2 and GW:EN will all happen. Some Stuff happened before I got the recording going is
A)-GW:EN is all level 20 content, will involve the great destroyer. Search on guildwiki to see the existent info on him[the great destroyer].
Also, I sucked a bit with my recording skills, theres a 1 minute gap at the end when I forgot to turn it off. Its when the person goes "this is so confusing WTF?? "
Hes also scanning the article. However, I swore on my life I won't reveal it it was strictly In guild(but I got a peak of it )
heres what I got
Page 1-I like pictures
Page-2 No more Guild wars Chapter 4, hello GW:Eye of the North, a expansion pack, followed by GW2
Page 3-Designers find some aspect fundementally flawed...but 6 months can fix it, kept changing fundemental, yet flawed ideas till a another chapter won't cut it, a full fledged sequel can
Page 4-explanation on stuff you guys already no about, plus in the 2 year gap between now and GW2m expect a continuous stream of free content, as well as GW:EN
Page-5 focuse on GW:EN-40 new armor 100 new skills 150 new PVE only skills
10 Heros(not all Human) It introduces asura, and gets deep into charr culture, which will bridge to GW2. Introduces monuments, a way of honouring your GW1 Chars in GW2, Storyling focusing on DwarvesVGreat Destroyer, a existing
ominous presense
Page 6-Races! Asura=Techonlogical Race that Live Underground. Charr=We all know. Slyvari-natury race of spirits. Naiive, look like fairys Norns-Shapeshifting race of half giants, look like bulky humans
Also, GW:EN goes into the catacombs
Page 7-You cannot carry over stuff, but can via the hall of momuments, allowing you to display titles of and see the weapons and use minis of your chars from good old GW1
Page 8-GW2 Info here, set several hundred years after orignal GW, but same style, no sci-fiMission Based AND solo friendly, but will also use groups, completely open enviroment, but STILL FREE. Very Interactive Gameworld, such as bandit raids (of AI), no spawn camping or the like
Page 9-Some Bad news....there is apperently no level cap....or a very high one...jumping, swimming and slidding are movement options..., no servers, instead, its gloval. PVP sounds disappointing, introducing "world Battles", a massive game similar to capture the flag
Page 10-But some Hope for Pvp, all pvping Must be done with non-level upable role playing characters, at a mid-level Players Also get a "companion" or pet which takes no place in the party window. Players that choose not to will have a slightly buffed character
Page 11-A entire page dedicated on the LACK of a monthly fee
They are abandoning the Campaign format because it required them to reinvent GW completely for every chapter, and it began to feel 'bloated' to them. The Expansion, and increased timeframe, allow them to do what they want to with the game, without worrying about new professions, or pre-lvl20 content
BETA for GW2 in 2008
eye of the north
HOLIDAY 2007 RELEASE
40 new armor sets, 150 new skills (including 50 pve only), 10 new heroes
"extend character development beyond level 20" ~James Phinney~
EOTN will supposedly link GW1 and 2
underground complex of tunnels through all three 'continents' present thus far is revealed.
Three acts:
Act1 takes you through 18 underground dungeons to help the dwarves defend against 'the fiery Destroyer', eventually taking you to the Asura and Norns (races)
Act2 has three story arcs ranging from exploring the Norns, to the Charr homeland, to an Asura resistance of the Destroyer
Act3 pits you against the Great Destroyer
Far shiverpeaks are Norn Lands, Charr homeland is north of ascalon, Asurans are near Maguuma, Tyrian catacombs stretch across the entire continent presumably