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Old 10-11-2009, 04:11   #251
jayson
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Quote:
Originally Posted by Erasculio View Post
See, you should not play for a title or an armor or a weapon. You should be playing to have fun; that's the difference between demanding good content (as in, stuff that is fun to play through) and demanding just plain grind (which is just playing for a title or an item). It amuses me that a player would purposedly lower himself/herself to being equal to a horse running for a carrot dangling in front of its face (and some times to a parrot, saying "wrong" over and over); if you would feel so bad after losing your carrot, I'm sure it was a very bad run.
I play the game to finish it to the the conclusion of the story. To REACH the conclusion of the story, I'm usually required to equip myself with better skills, weapons and armor. That's the purpose of the game. It's the experience of play tied into improving yourself through skills and equipment. Even though GW is substantially lower end in terms of acquiring gear, it's still there. So who's lowering themelves? Now how about a mini you get for your toons birthday? Is that not an experience? Is it not something you'd possibly like to keep? Or how about buying a nicer skinned weapon or armor? Is that not game experience? What about the play it took to get the items in question? Is that not game experience? Now imagine all of that "experience" stolen from you. It's not about the horse and carrot you seem to think is the issue. It's about the EXPERIENCES people have gaining everything. Regardless if the items in question are high end or not... they belong to the person in question and should rightfully remain there's until they choose to part with them. You just basicly made an incredibly thoughtless post and now you won't own up to it. It's as simple as that.


Quote:
Which game are you playing, again? Because in Prophecies all "fancier stuff" lies before the end of the game, in Factions the majority of fancy armors are found before the end of the game, like in Nightfall, and in GW:EN all rare items are found before the end of the game.
Most people don't start collecting anything of higher value until they finish at least one of the campaigns. They then usually start with completing the mission and quests and then maybe move on to armors. Nicer skinned weapons and armors also come along with finishing the game. Most of the fancier stuff costs more and you usually can't buy it normally through single game play. It requires replay to collect money and materials. So what game are you playing?

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GW is not a classic MMORPG. Those are filled with the grind they try to sell as game features (something some people obviously buy), but GW originally had next to zero of that.
Ectos, Shards, FoW armor...


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My, it's exactly the opposite. I'm not going to help him because he doesn't need help - he still has all the experience, and giving my things to him wouldn't give him my experience, just my memories of them.
Well there's nothing like the "experience" of being robbed to keep that warm fuzzy feeling eh?


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You, in other hand, and everyone else who are feeling so much pity for him over his "great loss", should actually do something to help. What's your excuse for doing nothing?

Erasculio
He wasn't asking for anything. But if the experience is the only thing that matters to you then seriously, why not just help out by giving up your things? It's not like it'll affect your experience right?

But the point still stands that you're callous towards anothers loss.

Last edited by jayson; 10-11-2009 at 04:13..
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Old 10-11-2009, 04:13   #252
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Originally Posted by maerick orth View Post
friends of mine got hacked in other mmo in the past (including wow and another free-to-play mmo) and they got their accounts restored in a snap. i mean it...it was extremely fast, no questions asked. just restored. in a way, am i wrong to expect the same from GW ?
The problem here is how inventory system works with GW. I'm not very familiar with the details, but it's set up so that single character rollback can't be done, and usually in other games character rollback is the method used to restore stuffs on characters. So even if they wanted to ANet and NCsoft simply can't do that.
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Old 10-11-2009, 04:18   #253
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Good to hear that ANet is noticing the problem, though I seriously doubt 20 accounts is anywhere near the actual number of victims.

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Originally Posted by Lytha View Post
Now, lets see. I think we've got the culprit now. Which website used the login and password as we use in GW?

It wasn't exactly a "trading site", only insofar as it handed out z-keys for 2 minutes work, but it sort of matches the description of a website that people "stupidly" visited with their ingame login data.
TBH, I'm not going to be surprised if this was the case. XTH using our actual account info was just terribad.
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Old 10-11-2009, 04:31   #254
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Originally Posted by jayson View Post
I play the game to finish it to the the conclusion of the story. To REACH the conclusion of the story, I'm usually required to equip myself with better skills, weapons and armor. That's the purpose of the game.
Not really. You can finish Prophecies with low level armor, or low level weapons, or with only the skills you get from skill quests; and while there are plenty of things you couldn't do only with that, if your goal is to "REACH" the conclusion of the story, you don't need half the things you claim you need.

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Now how about a mini you get for your toons birthday? Is that not an experience?
No. Playing in that year is an experience; getting a miniature is just a memento of being around for one more year, but the item itself isn't an experience. Or in other words - do you play for an year to get the miniature, or do you get the miniature because you played for an year? Likewise, if you lost the miniature, would your year become meaningless? Or would you have lost just a (very small) memento of said year?

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You just basicly made an incredibly thoughtless post and now you won't own up to it. It's as simple as that.
Oh, I am. I'm also having a lot of fun seeing how the "best" argument against my point so far has been "Wrong. Wrong. Wrong". If you haven't noticed, even the OP here mentioned how I'm right; but please go on, I'm having fun right now.

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Most people don't start collecting anything of higher value until they finish at least one of the campaigns.
It's always nice when people assume "I" is a synonym of "most people". I'm not really interested when you began collecting your items, but almost all of them are available before you finish any campaign.

Quote:
Nicer skinned weapons and armors also come along with finishing the game.
Really? Because, again, all the prestige armors in Prophecies are before the end of the game, all prestige armors in GW:EN are before the end of the game, etc, etc...

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Most of the fancier stuff costs more and you usually can't buy it normally through single game play.
So now "I" is also a synonym of "you"? My, "I" surely means a lot today.

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So what game are you playing?
Unlike you, it appears I'm not playing "let's pretend everyone plays the game the way I do".

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Ectos, Shards, FoW armor...
You mean, "ectos, shards for FoW armor", which was the only source of grind in Guild Wars originally? Yes, hence my "next to zero" grind, as opposed to zero.

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He wasn't asking for anything. But if the experience is the only thing that matters to you then seriously, why not just help out by giving up your things? It's not like it'll affect your experience right?
Why? He doesn't need help. He has not lost anything of value to me. In other hand, why are you not helping him, if you think losing his items is going to hurt his gameplay so much?

Quote:
But the point still stands that you're callous towards anothers loss.
I'm frankly not worried about the loss of a few pixels. You, too, will lose everything your Guild Wars characters have, and it will come regardless if you want it to happen or not, sooner or later, when the servers are closed. If you then look back and feel like you have wasted your time...It would mean you didn't really play the game, you just grinded through it.

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Old 10-11-2009, 05:09   #255
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Umm, ya, except for basically all games of this type, collecting things is a big part of the game. Some more then others. When that's taken away it can be pretty gutting to most people. Obviously, this isn't something that is that important to you. Hey, that's great. You're not everyone. What is important to each person differs and imposing such a black and white opinion on others as such comes across as pretty callous.
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Old 10-11-2009, 06:31   #256
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I'm going to close this down and start a new thread so the information from Gaile is in the first post and discussion can continue on the acknowledged data leak.

http://guildwars.incgamers.com/showt...68#post5585168
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