1. PvE
Alright, first and foremost, almost everything will work in PvE. You know it, and I know it, so let's just get that out there and over with right up front. Unfortunately, while the smite build you've been using ever since you first hit Lions Arch might work, it also has a high chance of sucking pretty badly too. And this is where the list comes in, to give you a nudge in the right direction.
Most of these builds use [[gole] as their energy management, and go easy on the pve skills. This is partly for easy adaptation for heroes, and partly because monk pve skills suck except for a place here and there in very narrow niches. Plus [[gole] is ridiculously good.
You may also notice a lack of hard resses. This may come as a shock, as the mentality that monks MUST have hard resses has been drilled into pve monks by pugs since Prophecies. In this day and age, this is simply no longer the case. It's more efficient for you to bring another skill to enable you to keep your team up for longer. It will also force you to improve your ability as a monk, as you won't have that crutch for failure to lean upon.
If, despite all this, you find it too hard to let go of your hard res, for a insignificant fee you can always purchase
Scrolls of Resurrection from Eye of the North, which act as an AoE [[Rebirth] (and has the added benefit of not draining your energy, or disabling your teammates skills).
That said, let's get to the builds.
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[build prof=Mo/E name="Word of Healing" Heal=12+1+1 Prot=10+1 Div=8+1][Patient Spirit][Dismiss condition][Word of Healing][guardian][Protective Spirit][Cure Hex][Aegis][Glyph of lesser energy][/build]
Variant: [[Signet of rejuv@14] or [[seed of life@8] instead of [[guardian@11].
Party variant: [[Heal party@14] instead of [[Aegis@11].
Hex removal variant: [[veil] instead of [[cure hex@14].
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[build prof=Mo/E name="Restore Condition" Prot=12+1+1 Heal=10+1 Div=8+1][rof][guardian][rc][gift of health][Protective Spirit][veil][Aegis][Glyph of lesser energy][/build]
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This build lacks party wide defense/healing, but if under pressure the combination of Divine Spirit + Glimmer allows you to heal ~1500 hp just from Glimmer spam alone.
[build prof=Mo/A name="Glimmer of Light" Heal=12+1+1 Prot=8+1 Div=10+1 shadow=3][Patient Spirit][guardian][Dismiss condition][glimmer of light][Protective Spirit][deny hexes][divine spirit][dark escape][/build]
Variant: [[Selfless Spirit] and [[veil] instead of [[divine spirit@11] and [[deny].
Ultra hex removal: [[Divine healing] instead of [[Dark Escape], for three hexes removed with [[deny].
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[build prof=Mo/E name="Zealous Benediction" Prot=12+1+1 Div=12+1][rof][guardian][dismiss][zealous b][Protective Spirit][veil][Aegis][Glyph of lesser energy][/build]
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[build prof=Mo/E name="Healer's Boon" Hea=12+1+1 Div=12+1 Prot=3+1][Patient Spirit][Dwayna's Kiss][dismiss][heal other][Cure Hex][Heal Party][Healer's Boon][Glyph of lesser energy][/build]
Ursan team variant: [[Healing Seed@14] and [[Seed of Life] instead of [[dismiss@4] and [[Heal other@14].
Hex removal variant: [[Holy Veil] instead of [[Cure Hex@14].
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Self explanatory:
[build prof=Mo/R name="PvE monk" Heal=14 beast=12][ursan][summon mursaat][comfort animal][charm animal][no skill][no skill][no skill][no skill][/build]
(No harsh replies now, the above was a joke. ..Everyone knows you don't take Comfort Animal.)